eSport has grown into a billion dollar business internationally, but the situation is not as glorious in Hungary. Video game competitions have serious support and are indeed regulated for many years, or even decades already in Western and Asian countries. This is also valid for competition events; and players, like their fellow athletes in traditional sports, are well-known and recognized. The most famous European tournament, the Dreamhack, is already attended by tens of thousands of people either as spectators or players every year. The event has evolved quite a bit over the past 26 years and the venue has become a real cult place among players. The first major Hungarian competition was GPS#1 (Gody Professional Series) held in December 2003, and nearly two years later GPS#5 was the first event to host an Electronic Sports World Cup qualification. In addition, there were several domestic competitions, but the BECUP (Budapest Esport Cup) was the most visited internationally.
We’re not bad in performance either: in ‘Call of Duty 4: In the heyday of Modern Warfare’ the Hungarian “Anexis” team delivered several outstanding results in a row. Despite the results and periods of success for various Counter-Strike teams, in spite of contracting with foreign organizations, there was no real international breakthrough. Then came the middle of the 2010s, when Hungarian players showed up more and more on international stages in several games; without claiming to give an exhaustive list, it is worth highlighting users using nicknames Vizicsacsi (League of Legends), DeadFox (Counter-Strike: Global Offensive) and RAISY (Quake Champions), moreover, Dániel Bereznay, playing the F1 simulator.
There are currently only a few organizations in Hungary who employ eSports players full-time, enabling them to progress and become the best. Unfortunately, very few players have a contract. In order to facilitate this process GameIn was created to make the business competitive in Hungary as well. Our goal is to help start eSports associations and get the contracts. We develop and inform eSports participants and followers through educational activities, and we also promote the training of those working in the field of eSports. We are here to make eSports even better promoted by providing quality broadcasts, managing results and organizing events and conferences, whether this is about professional or amateur video players and organizations of the present and the future. THX, GG, WP, XD
(Elison)